Dean Takahashi's GamesBeat events are the type of events you want to skip work for. You may get to talk Rick And Morty with John Underkoffler.
Dean Takahashi pretty much said during his panel at the last GamesBeat summit that you are 100% better off skipping a day or two of of work in order to go to one of the events he puts together. He is absolutely right! These events have less of the super networking vibes of the W hotel during GDC and is more of a Socratic critical thinking forum to snap you out of your tech daze. During the event I went to I felt no one was trying to sell me an ideology or a glimpse of the future but just real talk on how did we get to the place in tech we are and share insights on how you too can predict the future.
At the last event I got to talk to John Underkoffler, a HUGE pioneer in Augmented Interface growth and direction into the future. Don't know the name? Remember the data interface from Minority Report? Well, it's real, John Underkoffler invented it — as a point-and-touch interface called g-speak.
John Underkoffler led the team that came up with this interface, called the g-speak Spatial Operating Environment. His company, Oblong Industries, was founded to move g-speak into the real world. Oblong is building apps for aerospace, bioinformatics, video editing and more. But the big vision is ubiquity: g-speak on every laptop, every desktop, every microwave oven, TV, dashboard. "It has to be like this," he says. "We all of us every day feel that. We build starting there. We want to change it all."
Before founding Oblong, Underkoffler spent 15 years at MIT's Media Laboratory, working in holography, animation and visualization techniques, and building the I/O Bulb and Luminous Room Systems. He also took some time to break down Rick And Morty for my limited mind.
- Steven Roberts, chairman of ESL, the biggest independent esports tournament company
- Hilmar Veigar Pétursson, CEO of CCP Games, creator of Eve Online and VR games such as Eve Valkyrie
- Bernie Stolar, CEO of The Stolar Group and former head at Sony’s U.S. PlayStation business and Sega of America
At GamesBeat 2017: Time Machine, will dive into the parts of gaming that are driving excitement, triggering powerful growth, and launching the startups that are about to transform the industry.