CatsandVR

The Future Iz Meow!

Unity Technologies announced a host of new partnerships and exciting updates during their Unite LA event today.

Unity Technologies announced a host of new partnerships and exciting updates during their event Unite LA today.

Unity's experimental EditorVR build will be available on December 15th. It will be completely open-source, with an open API.

 

Facebook and Google also made some updates during the event. Facebook revealed its new dedicated PC gaming platform Facebook Gameroom and announced open beta access of their export-to-Facebook feature in Unity Editor to all Unity developers. The public preview build is available here: https://fb.me/gameroom

 
Google used  Unite LA to give us the official  street date of Google Daydream as November 10th

 
Additional news includes:

 
Support of Nintendo Switch at launch. Unity also announced that Nintendo's first game made specifically for smartphone, Super Mario Run, is made with Unity. Nintendo looked to Unity's engine and development environment to make the game a fun, graphically beautiful experience worthy of the Mario franchise.


An exclusive relationship with Xiaomi, China’s leading Android manufacturer (source: Device Intelligence) and host to one of the region’s largest app stores. As part of the agreement Xiaomi will aid Unity developers in the region’s required licensing process, making it much easier for them to enter the growing market which accounted for more than one-quarter of the 2.4 billion new unique devices seen by Unity in Q3.

 
Native integration for AR platform Vuforia to support and accelerate new content creation. Today, developers use Unity and Vuforia together to create most of the platform’s games, enterprise, and consumer 3D applications, including titles from Activision, EA, LEGO and Square Enix. To learn more, please visit: http://developer.vuforia.com/

 
With nearly 5 billion downloads of made with Unity mobile games in Q3 alone, Unity continues to enable developers to create for and deploy to the platforms, audiences, and devices that matter most, from phones to console, VR, and AR.

Three of the world’s best Google Tilt Brush artists collaborated to create a Marvel Doctor Strange promotion.

In collaboration with RealD 3D, three of the world’s best Google Tilt Brush artists collaborated to create alternate realities inspired by Marvel Studios’ Doctor Strange. Artists Stuart Campbell, Steve Teeple and Danny Bittman traveled to New York, London and Hong Kong to let fans expand their minds, exclusively in Tilt Brush by Google. 

Though I would love to actually experience this in Tilt Brush, that is not an option. You can strap on a Google Cardboard and check out the 360° Video below. You can also check it out on your desk to moving with your mouse. 

 

 

Crows Crows Crows and Rick & Morty co-creator Justin Roiland release Accounting for the HTC not THC Vive.

Accounting is out now on Steam. It was created by Crows Crows Crows and Rick & Morty co-creator Justin Roiland during a short trip to Los Angeles. Justin’s studio Squanchtendo is also VR-Positive.

I will have a full review for you when I figure out how to get out of the first area of the game.

Apparently the team pissed of some one at HTC with their launch email, they sent out an apology email a little while ago.  

Get your game on with SportsBar VR for Playstation VR. Out Today.

Another VR game has come out for the Playstation VR for those looking for some additional content for your library. This may actually be the best title for those who work for a VR but need a break from the office but it's like 2 in the afternoon. 

 

Perilous Orbit and Cherry Pop Games released today their VR-enabled collection of pub games, SportsBar VR , for Sony's Playstation®VR in North America. SportsBar VR drops players into a fully immersive VR pub, where they can hang out with other players while battling in multiplayer pub pastimes like pool, darts and skeeball.

 

Much more than a collection of popular pub games, SportsBar VR gives players the ability to interact with the 3D world around them -- and to get rowdy! All set within an interactive virtual sports bar, SportsBar VR enables up to six players to play games ranging from air hockey to pool to darts, hang out, chat, roam the bar, or even make up their own challenges -- like throwing cue balls, smashing bottles and much more. Loosen up in the virtual bar without ever drinking a single drop of beer!

 

SportsBar VR Gameplay Features:

Tons to Do: Darts, pool, air hockey, skeeball and more. Just about every classic pub game is here… All in beautiful, realistic 3D VR.

Go on, Make a Mess! Had enough of being a good sport? Then enjoy throwing bottles, cue balls and sticks around – nobody gets hurt and nobody has to clean up!

Hang with Friends: A fully immersive social setting enables you to simply hang out and chat.

An Amazing VR Experience: Sports Bar VR is developed from the ground up for VR. Experience a fantastic VR environment, right from the comfort of your own living room.

 

Oculus Connect 3 Developer Session Videos are now up to view.

If you were not able to make Oculus Connect 3 this year here is a Youtube playlist with 32 videos from the event included:

I was able to attend quite a few and some highlights for me include the sessions below. Check them out to really get a great understanding of not only what Oculus and Facebook are doing with VR but how the industry is developing as a whole. 

The proliferation of 360 content coupled with the new WebVR standard promises to bring a wave of fresh content to VR. Using familiar tools such as WebGL, three.js, and React, developers can easily create interactive 3D and 360 experiences.
Virtual reality has changed how we create. From games and movies, to experiences and tools-we're just beginning to see what's possible. But what happens when you take traditional artistic methods and transfer them to VR? Learn how Oculus is creating new tools, specifically for Touch, to help more people express themselves.
VR has become a powerful empathy machine. What is it about this new medium that's so effective at connecting humanity? This panel discusses how we can continue to harness the power of VR for positive social change.
Virtual Reality Pulse