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SLIVER.tv Launches VR Live Cast and Live Replay Platform to Stream Top eSports Tournaments in 360 Virtual Reality

SLIVER.tv, a next-generation eSports 360º virtual reality entertainment platform, is officially launching its VR Live Cast and Live Replay platform for tournament and league operators to live stream top eSports titles, including Counter-Strike: Global Offensive, League of Legends and Dota2 in full 360 Virtual Reality.

VR Live Cast utilizes patented “Virtual Camera Array” technology that transports the viewer into top eSports games, real-time rendering the 3D game world in a fully immersive 360 VR video experience.

The company has been Beta testing its turnkey solution for the past two months, working closely with ESL ONE NY in October and IEM Oakland in November. The most recent event drew over 130,000 unique viewers across SLIVER.tv’s platform and drove 40% greater engagement and 13x more video content consumed over the first event.

Stuart Ewen, Product Manager ESL, said: "SLIVER.tv's VR Live Cast technology helped us introduce live VR spectator experiences in eSports at ESL One New York and Intel Extreme Masters Oakland in impressive fashion. Broadcasting Counter-Strike: Global Offensive and League of Legends in-game footage in a VR environment is something that would not have been possible without SLIVER.tv's expertise. We're looking forward to watching this technology grow and evolve as we broadcast more and more events in VR."

SLIVER.tv’s unique VR Live Replay patent pending technology utilizes machine vision and algorithms to identify exciting moments, such as multi-kills in League of Legends, and automatically generates slow-motion or bullet-time special effects with close-up and fly-by camera angles. This instant replay is spliced back into the SLIVER.tv live 360 VR stream, and optionally made available to tournament and league operators to incorporate into existing broadcasts to other platforms including Twitch.

Mitch Liu, Co-founder and CEO of SLIVER.tv, said: “We’re truly excited about our VR Live Replay platform as it delivers a new and dynamic perspective on eSports spectating beyond today’s current static streaming experience.  By leveraging our virtual camera array technology, we’re able to generate both immersive 360 and regular video highlights, replays and special effects from angles that’s never been seen before.  We hope to deliver an out of this world experience to eSports fans worldwide.”

http://www.sliver.tv

To watch re-streams of the live IEM Oakland event, visit the SLIVER.tv website or download the SLIVER.tv Android and iOS apps to view Panorama-360 video or using Google Cardboard. For a premium experience, users can download the SLIVER.tv Samsung GearVR, Oculus Rift and HTC Vive apps to watch in full VR.

Obduction coming to Playstation VR

Cyan, Inc., the legendary indie studio that created beloved and best-selling games, Myst and Riven, today announced that their critically-acclaimed sci-fi adventure puzzler, Obduction, will be getting its first console reveal this holiday season at PlayStation Experience, December 3-4, at the Anaheim Convention Center.

 

"After nearly 20 years, we're thrilled to be heading back to console. With its massive player base and rich PSVR experience, PlayStation is the perfect platform to introduce Obduction's meticulously-crafted worlds to millions seeking to magically transport themselves elsewhere," said Rand Miller, CEO of Cyan. “Cyan has seen the future and we're all in on VR."

 

Fans who attend PlayStation Experience will be the first to get their hands on Obduction PS4 with guided tours by Cyan’s dev team. Additionally, there will be a special conversation with Rand Miller at the Obduction booth on Saturday, December 3, 3pm, on Cyan's vision for PSVR and beyond.

 

Having recently announced Obduction for HTC Vive, Cyan has already begun work adding support for hand controls and room scale. Hand controls will allow players to interact directly with objects in the world - buttons, levers, doors, valves, etc. - even picking up objects to examine them. These new features will provide an even more immersive experience to players with the appropriate capabilities (Vive, Oculus Touch, and PSVR).

 

Obduction is available for PC and Rift on  Oculus Store,  Steam,  GOG, and  Humble Store, for the introductory price of $29.99, coming soon to Mac. Obduction for PS4, PSVR and Vive coming 2017.

 

 

Looking for a Virtual Place to chill the F out post election, check out High Fidelity.

Just announced today the awesome Social VR platform Hi Fidelity is live on Steam Early Access today. High Fidelity is an open-source virtual reality platform that gives everyone the power to create, explore, and share virtual spaces. It works with both Oculus Rift and Vive, and you can also run it on your PC in desktop mode if you don't have a headset. 

I have recently spent sometime in High Fidelity using their client and was very impressed. The platform is super welcoming and I was greeted by a small yet amazing group of community members. My last time in High Fidelity I spoke with a Unity Dev from Seattle who basically helped me understand how to create my own avatars. There was an awesome greater that also showed me how to fly. If you are looking for a Virtual Space to laugh and chat during these current times check out High Fidelity. The world is super interactive and customizable once you understand it.

Honestly my first time in I was shocked at how social the experience really is. Basically this is the Super Sayan version of Second Life and is actually created by the visionary behind Second Life.

Check them out on Steam

http://store.steampowered.com/app/390540/

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The NFL and Google to launch VR series on Youtube and Daydream.

The NFL and Google announced an expansion of their relationship that will allow fans around the world to see the NFL as never before in virtual reality.  NFL Films,  will produce a 9-part series that gives viewers a 360-degree perspective of life in and around the NFL – from players, to coaches, to executives, to cheerleaders, to the fans themselves – detailing how each prepares for game day in a completely new and immersive way.

The first episode of the virtual reality series will be available to watch via the NFL channel on YouTube on Thanksgiving Day.  Later this year, episodes will also be available via the NFL VR app designed for Daydream, Google’s high-quality mobile VR offering, along with other immersive content experiences.

This will be the NFL’s first foray into producing content in virtual reality, after having experimented with the technology last season.  The series will also be the first episodic sports program in virtual reality.

 

“We are always looking for new ways to engage with our fans.  Virtual reality is an emerging platform that enables content experiences with a truly unique vantage point that brings fans closer to the game,” said Vishal Shah, Senior Vice President, Digital Media at the NFL.  “It’s an exciting new medium to explore as we look to evolve and grow our offerings, and this partnership with Google is an important step in that direction.”

 

The NFL Films series is currently in production and being shot using Jump, Google’s 360-degree camera and capture system.  In the first episode of the series, viewers will spend a week with the Philadelphia Eagles defensive line as they prepare for the upcoming matchup and gain exclusive access to the Eagles bench and sideline on game day.  Other episodes will give viewers the opportunity to tag along with the Miami Dolphins cheerleaders, experience the distinctive football culture in Green Bay, and take a unique look inside the San Diego Chargers organization, to name a few.

“This series will give fans an opportunity to connect with the NFL like never before, whether they are on YouTube or using Google’s virtual reality headset, Daydream View,” said Amit Singh, Vice President, Google VR.  “We’re thrilled to work with the NFL to capture the series with Jump and bring it to YouTube and Daydream.”

“NFL Films has always been known for telling great football stories and capturing the emotional essence of our sport,” said Ross Ketover, Senior Executive at NFL Films.  “Now using Google VR technology, there’s potential to do that in a whole new way and we’re excited to bring that perspective to our fans.”

 

 

New FREE Call of Duty VR content for ALL Playstation VR owners available on Nov 4

Activision announced that the The Call of Duty: Infinite Warfare - Jackal Assault VR Experience will be available to all PS4 owners, not just for players who have purchased the game, as a free, added bonus on November 4.

Just head to the PlayStation VR section of the PlayStation Store, and after selecting Call of Duty: Infinite Warfare – Jackal Assault VR Experience, follow the prompts to download and install. You will need a Playstation VR to play. 

 

 

Virtual Reality Pulse