CatsandVR

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Review-UploadVR E3 Party

What can I say about the UploadVR party? Well not only was it the E3 party VR needed but also deserved. I have been attending E3 since 2011 and in 2013 I had my first experience with Rift DK 1. That seems like forever and a day looking at how important VR was to E3 2016. 

As VR grew in the past few years, so has UploadVR. UploadVR has helped create an awareness of VR in the San Francisco Bay Area and is now helping to evangelize globally. 

This real care about the growth of VR was very present at the party. Though they had Morgan Page as the musical headliner, this party was first and foremost about spreading the importance of Virtual Reality. 

Before the main festivities of the party started the UploadVR founders got on stage for a moment of silence for the recent Orlando tragedy. This followed up by them saying that ticket sales of the event would be going to help that cause. 

This in reality is a reflection of how I view the UploadVR E3 party. Yes VR is now the hot girl at the dance that everyone wants to talk to. That does not mean she does not also have a great personality and still aware of her Kickstarter roots. For a party sponsored by Nokia and Hulu that represented the hottest thing, there was still an indie charm that felt real.

My favorite example of this was UploadVR Co-founder & EIC Will Mason legitimately coming across awestruck when introducing Co-creator of the Myst franchise, Rand Miller.

Miller seemed to be really enjoying himself while also spreading the word about his new game Obduction.  Obduction, which garnered several E3 Best Of Show nominations was available to be played in VR at the party. This was a perfect opportunity to showcase the game to people that may have missed it on the floor and showcased why this party was different than your general free drinks and swag E3 event. 

In fact several demos were available to play including one of my favorite VR games, Time Machine VR. This was also a great opportunity to showcase something that may have flew under the radar for people that were bombarded by all the E3 VR announcements.

Of course what is a party without the party aspect and UploadVR delivered. A variable who's who of the industry attended and one minute I found myself discussing 360° filmmaking with the award winning filmmaker Ando Shah to discussing Space VR with Ryan Holmes.  

On the music side, the event was headlined by Morgan Page but also featured the first ever live in real world venue use of The Wave VR. Bay Area DJ Grimecraft put on a fantastic performance using HTC Vive. This is yet another example of why the VR was the most important aspect of this party.

To be honest I really wanted to spend my entire evening at the UploadVR party but I had to head out to catch up with some old friends old school VIP style at the Twitch Event. 

The only thing left to say is that I truly loved every minute I was at the UploadVR E3 party and told people about it at the next event I went to. I do hope that CatsAndVR.com will be around to be able to attend another UploadVR E3 party in the future. Nothing but respect for an excellent E3 event put on by an excellent collective that made sure to show that VR is not a gimmick and worth every minute of celebration. 

Cats And VR

The Fathers Of Virtual Reality-a post about VR on Fathers Day.

It is hard to state with any assurance who the father of virtual reality is, as like any new creation it draws upon a wide range of sources and impacts, including several women innovators

More than one individual has been included in the improvement of this innovative framework yet in the event that we are discussing the domain of virtual experience then the answer is Morton Heilig. 

He delivered the principal intuitive film involvement in which viewers were welcome to watch a film which would utilize the majority of their faculties. For instance: he utilized a swaying fan so that the viewer could feel wind blowing all over. 

The Sensorama was not broadly embraced but rather the thoughts drove future exploration into virtual reality and the ensuing results. https://en.wikipedia.org/wiki/Morton_Heilig

The term 'virtual reality' was begat by Jaron Lanier in 1987 amid a time of extraordinary movement into this type of innovation. In any case, before then, he had set up VPL Research – an organization which spearheaded research into virtual reality and 3D illustrations which likewise sold the intitail virtual reality apparatus, for example, virtual reality glasses, data gloves and later, the full data suit. https://en.wikipedia.org/wiki/Jaron_Lanier

The Sword of Damocles is widely considered to be the first virtual reality (VR) and augmented reality (AR) head-mounted display (HMD) system. It was created in 1968 by computer scientist Ivan Sutherland with the help of his student Bob Sproull. Before he began working toward what he termed "the ultimate display"  Ivan Sutherland was already well respected for his accomplishments in computer graphics.

https://en.wikipedia.org/wiki/Ivan_Sutherland

Godzilla VR announced for Playstation VR in Japan

Sony Interactive Entertainment Japan Asia and Toho have announced, a Godzilla virtual reality experience that will launch on October 13 in Japan as a free for a limited time download on the PlayStation Store. 

The actual 3D CG data utilized for the movie will also be used for the game in order to created the best possible VR Gojira. No word on if this will launch in other regions. 

Shin Godzilla Special Demo Contents for PlayStation VR (title tentative), a virtual reality experience that will launch on October 13 in Japan as a free for a limited time download on the PlayStation Store.

Info provided by Game Watch.

 

Capcom picks up with Resident Evil 7(in VR!) where Konami dropped the ball with Silent Hills.

Seems like it was just yesterday we were treated to the potential hellish wonder that would have been the Silent Hill collaboration between Hideo Kojima and Guillermo Del Toro. Then Konami decided to pull a Freddy Kruger and pull the plug, in turn also distancing itself from prolific game visionary Hideo Kojima. While Kojima has bounced back and taken his talents to Sony Beach, Konami really did not have much to offer at E3.

Resident Evil 7 in VR made me realize that Capcom noticed that Konami dropped the ball big time with Silent Hill. During the Playstation E3 the shock and awe of the audience was reminiscent of when fans first realized that P.T. was a trailer for Silent Hills. Capcom's own Resident Evil franchise has lost some of its's horror luster and has not really taken a major step to reclaim the survival horror throne it once held with a grip of fear. Capcom took notice of the fan response to thing such as Amnesia, Outlast, and P.T. and has redesigned Resident Evil in that light. 

Fear comes home again when Resident Evil 7 biohazard releases on PlayStation 4 (fully compatible with PlayStation VR Mode) on January 24, 2017. 

The Playstation VR demo begins in an old farmhouse with the goal of ESCAPE! This in away is very similar to the set up to P.T, the Kojima/Del Toro Silent Film trailer. The uneasiness continues with the elements of the environment.  A pot of spoiling stew, a raven stuffed into a microwave, rotting dolls and, mysteriously, unpleasant mannequins are just a few of the effective horror tropes used to create tension. 

The trope to be used in the demo is the old VHS is scary house one. Where you pop the tape in and realize how fucked you really are based on what has happened before.

Welcome to the fantastic world of survival horror now in VR! I have been hearing a lot of people coming away from E3 saying they are super excited for RE:7 but would never play it entirely in VR. Mission accomplished Capcom, you have once again brought the fear of the unknown back into survival horror gaming. 

Resident Evil 7 hits PlayStation 4, Windows PC and Xbox One on Jan. 24, 2017. It will be available for PS VR, no word on any ports to Oculus or Project Scorpio yet. 

CatsAndVR.com

 

 

 

Pokemon Go pricing and release window announced.

Nintendo confirmed that the release date for Pokémon Go will be late July during day two of the company's E3 Treehouse livestream event.


 Some details were also given about the Pokémon Go Plus wearable device, which connects to the game via bluetooth and allows play without having to have your phone out at all times, Legendary Nintendo creator and figureheadShigeru Miyamoto revealed the device would be released some time next month.

The Pokémon Go Plus device will go on sale for $34.99. No other pricing was announced.

Virtual Reality Pulse